Combat Information Processing-1

                                    With Contact & Control Models

                                    (c) 1982 & 2002 Steve Richards     

        Combat Information Processing Model: 


 Combat  Information Processing Sequence          











  Bisecting The Guard


The exact path is determined by circumstances as is the 'focus' of the bisecting line The top two photographs show a 'focus' for bisection anterior to the midline of the body The bottom two photographs show a 'focus' for bisection thru the cervical vertebrae of the spine - following an impact thru the anterior aspect of the throat. Note the relative angle of incidence to the midline dependent upon whether the wrist or elbow path is taken


'X'-ing The Torso 'Axe Path' - Strap Muscles of the 

Neck to the Iliac Crest of the hips: Tibetan Lion's Roar


The above is a vertical bisection as opposed to the relatively 'horizontal one in the 'guard' in the previous diagrams. The purpose here is to impact on the side of the neck and follow thruthe body internally with such 'intent' that the hips are the expected finishing point of the strike.

        Combat Overlay (Head Up Display: HUD) 


Figure Shows "Body Clock" HUD Overlain Onto A Frontally Aspected Target


Figure (L) shows an example of Leading-Limbs Control Point Mapping (lateral aspect

Figure (R) shows a example of Transverse Control Plane Mapping (lateral aspect)


Figure (L) shows an example of Transverse Control Plane Mapping (anterior aspect)

 Figure (R) shows an example of Limb Control Point Mapping (anterior aspect)

 Figure shows Control Points on the guard and the transverse shoulder plane


Geometry of Bridge Engagement (Basic Examples)

This subject is addressed in great depth on the 

 Private Access Areas of this site.



   Areas of Gaze Or Visual Focus



  The above illustrate areas of visual focus or gaze dependent

             upon range and  number of targets